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Author of queer, wry sci fi/fantasy books.
Showing posts with label space. Show all posts
Showing posts with label space. Show all posts

Friday, 5 May 2023

It's almost over - 18 books for 20 bucks!


Hey, everyone!

If you didn't hear about the Storybundle I'm in, it's not too late to snag my book and works by Kevin J Anderson and Scott Coatsworth for cheap!

Get it now before it's gone - there's less than 20 hours to go!

(Yes, I know this is my first post in months - we moved homes recently and I've been busy with work. Ooooops. Check out my Tumblr for more regular updates!)



Saturday, 18 February 2017

God's Away On Business: Moral Ambiguity in Sci Fi

Hello hello!

Been a while, hasn't it? I have an enormous backlog of ideas, but I'm letting my fragile brain rest after completing a draft of The Meaning Wars, so that means it's time to return to my blog. I'd love to write more often this year, and any reader suggestions or requests for content are very welcome. What do YOU want to see?

Until I know the answer to that question, I'm going to share some thoughts that are, shall we say, pertinent to the current sociopolitical situation in the world. Specifically, when it comes to science fiction, who calibrates the heroes' moral compass? To understand authoritarian organizations and to resist them better, it doesn't hurt to look at a couple of the 'nicer' examples. It's hard to fight what one doesn't understand, and unlike a Lovecraft story, fainting isn't going to get us out of this situation. So let's talk about goodest of the bad guys!


Who are we rooting for?


Sure, it's easy to romanticize the rebels, but what are the consequences of that action? I'd argue that giving protagonists in dystopian fiction carte blanche in terms of resistance methods is a bad idea. People have to do what they have to do, but let's be honest about those actions and their cost. Still, doing the nice things or not punching Nazis isn't always an option. Every dictatorship story requires a cast of tough, ethically grey people in the spotlight, because the nice people tend to be the collaborators.

In the case of The Hunger Games, the resistance movement has some very fractious members who seem keen on seizing power. In Rogue One, it's clear that the Alliance isn't as tidy and unified as it seems in the later films. Cassian's actions, which I won't spoil, also make it clear that horrible tactics aren't out of the question. In my beloved Farscape, the storyline soon makes it clear that while Peacekeepers are sometimes hypocritical or oppressive, they do have some ethical standards, and are still often less evil than some of their employees or collaborators. However, standing up to them drives the characters to steal ships and sabotage infrastructure, as well as kidnap people. Sometimes they even just walk away from a situation when the more morally correct answer would be trying to interfere and support the people in fixing it.

However, the balance between altruism and self-preservation in dystopian settings is one of the things that makes them so captivating. Therein lies the appeal. As in real life, even good people have to make bad decisions, and the lingering popularity and love for Firefly over a decade and a half later show that people need imperfect heroes. But one of the interesting things about the show is that the organization the heroes are resisting, The Alliance, isn't...all bad, and the heroes are highly questionable.

 And Mal isn't exactly a portrait of consistent ethical actions and good decision-making, so the Firefly crew certainly count as somewhat unreliable narrators. The treatment of Shepherd and Inara is really unsettling, and the show frames them both as somewhat whiny or demanding - even when they are being reasonable.


Not bad (Or even drawn that way) 


The Alliance allows sex workers to control their own situations and at least tries to make sure colonists have food. Obviously, the secret science torture program and the initiative that created Reapers are bad, but the rest of the systems exist in a functioning democracy that doesn't have to bow to warlords like Niska, To put it another way, there aren't all that many differences between The Alliance and Starfleet.

In the context of authoritarian benevolency, Starfleet deserves a mention. They do have a lot of power within the interspecies alliance, and sure are happy to let their somewhat colonialist explorers to regularly break the Prime Directive ('we don't interfere except that it's what we do on every episode').  They have good intentions and mostly function well, but have done some really sketchy things. All governments have dirty laundry. It doesn't justify crimes against humanity, but what about times when crimes against humanity are the 'solution' to taking down an enemy? Certain events in Iraq and Afghanistan come to mind, and the Japanese internment camps of WWII or the bombing of Hiroshima and Nagasaki are vitally important real-world instances.

The ends of taking down an oppressive state may justify the means, but how far? The collaborators deserve what they get, but how far does that go? There is a point where the demand for justice shifts into a thirst for revenge, and the reasons for this are perfectly understandable. The thing is, a state IS its people. Rebelling against the state does also mean fighting people with wives and kids and pet dogs at home. Yes, they chose to be there, but questioning why and how can also help prevent further mobilization of bigotry and injustice. If, that is, the (usually white) heroes can restrain themselves from gleeful payback time.





The price of peace and stability


One of the reasons dystopian governments are often very controlling is that it's perceived as the trade off for mere survival. Warhammer 40K and the Cthulutech setting both make use of this, so that there are no 'good guys' and one ends up rooting for the totalitarian side just because they're ultimately working for preservation. In this respect, there's an uncanny overlap with a lot of rebel factions, in that ends do sometimes justify the means.

Sometimes, however, the price is far greater than the results; the populace in 1984 is in poor health, tends to die in the army, and is very ignorant. At least many dystopias, such as the one in The Giver, try to justify their techniques by pointing to the over all health and sustainability of the population. Even then, the government in 1984 is very ineffectual in its way. It's NOT a stable system. The government keeps a huge chunk of the population ignorant and keeps the intellectuals working so hard on propaganda that they can't question what's going on. The crumbling infrastructure of plugged sinks and stinking cabbage and food shortages - in contrast, to say, the Alliance's elegant infrastructure in the Core - shows how badly this particular system is running.

Are dystopias hyperbolic and foolish?


However, all of this may sound very objective and distant, a problem that does plague sci fi. Talking about monster hoards and invasive alien species and plagues and sexual and reproductive control can feel ludicrous in the context of current events, which aren't usually as lurid. And sometimes rebelling in fiction quells the urge for real action when necessary, imply naysayers.

There's a lot of salt and contempt for dystopias these days, partly because people assume that they are frivolous make-believe experiments in losing privilege for mostly white readers. That's not entirely without merit, but considering how many dystopias are aggressively post-racial and diverse, I'd argue that it's more about showing oppression in more than one context.

And finally, fiction offers opportunities to explore both sides of a discussion without having to invoke real atrocities or cheapen them, which can be stressful for survivors. Israel and Palestine's relationship certainly looks like a modern-day dystopia, not to speak of the current American government, but trying to talk about ethics in that context seems insensitive at best. Fiction allows us to explore possibilities without exacting a human cost for the experiment. And because of that safety, understanding how the rise to power happened can just be easier and less horrible when viewed through the lens of sci fi. And that is important, because seeing institutions as a group of people rather than an immobile and immortal bloc also makes them easier to defeat.


***

Thanks for returning to the nest. Leave a comment and say hi! I want to hear from you. Keep up with the new releases by getting on the mailing list. Buy my books on Amazon, and keep up with me on TwitterFacebookTumblr, and the original blog. This is the one and only SciFiMagpie, over and out!


Wednesday, 3 September 2014

Short Story: The Last F$#% Given

Hello hello!

My mentor and friend, Zig Zag Claybourne, over at Rehumanize Yourself said, "I want a short story about the last phuque given." I couldn't help but oblige. A certain Asimov short played a roll in the genesis of this.
***

Tamika stared out at the endless void. The glowing chunks of what had once been Gaia, the blue-green jewel of home, drifted slowly towards the sun. The little grey moon, following like a faithful cat, was no more. It had been knocked away by the comet.

She watched for a long time as the scarlet fury of the sun slowly devoured the remaining shards of Earth. There had been life there, once. And on Mars as well, the russet neighbour. There was a time when humanity had filled the whole system orbiting Sol, had stretched beyond that—

Then came the war. Then another war, and another one. The factions didn’t matter. It had been xenos the first time, genetically engineered hybrids the second, robots, the third time. Tamika distantly remembered a time when it had been the other way around—robots, then humans, then the xeno invaders had waged war. The Shroedinger device had made history an even more confusing proposition than it once was.

She strode across the deck, platinum heels clacking. A captured Singularity glinted around her neck: the last moments of a dying star. She surveyed her ship. The crew were still in their places, polished bones and hardware gleaming. No-one could say she hadn’t taken care of them. Even now, with nothing but auto-protocols left, they were impeccably tidy. Of course, the time-scarabs had helped with that—picking all flesh from their bones.

Tamika’s metal fingers played over the console distractedly. She navigated away from Sol, and faster than a thought, her little ship arrived in the Orion cluster.

Cold and dead here, too, but a better sense of perspective. She looked back at the Solar system—nothing but a few distant glitters, now. Not her problem.

The universe would go dark any day now, she thought, firing up the engines. A few lights were still on, but the house was empty. Perhaps it was time to knock it down, to build something new.

The last living creature in the universe deliberated, staring at her console, and opened the hidden menu. A display glowed before her.

“Activate the Oroboros protocol,” she said, her dusty vocal chords clattering a little. She crossed two of her six legs and waited for the computer to respond.

It flickered for a moment. The computer, too, was breaking down. “Activate the Oroboros protocol? Are you sure? Y/N?”

“There’s nothing left,” said Tamika. “It’s time to start over. Yes.”

The Singularity around her neck burned brightly for a moment. There was nothing but light, pure light, as the Orion cluster, then the spiral arm, then the rest of the Milky Way Galaxy, then the universe collapsed in on itself—

—and then—


“This should be interesting,” said Tamika. “Computer, initiate protocol ‘Beginning’. I’m bored already of all this light. Let’s build something.”


*****
Thanks for dropping by the nest once again. Don't miss any of the phuquerie. Find Michelle on TwitterFacebook, and on Tumblr, and find her work on Amazon. Check back on the blog to see when one of the irregular posts has careened onto your feed. This is the one and only SciFiMagpie, over and out! 

Thursday, 8 May 2014

Missed It: The Farscape Review

Hello hello!

I've been meaning to do this for a while, especially since I mentioned Farscape a while back. I've since then been rewatching it from Season 1, and it's reminded me why I love the show so very much.

Normally, I would analyse this sort of thing to death, but I've noticed that Farscape--in spite of a decently-sized fanbase back in the day--is surprisingly unknown. So, I'll save some of the analysis I'd like to do in favour of just telling you why you need to watch it.

Summary


An astronaut, John Chriton, gets shot through a wormhole and across space (possibly into an alternate dimension. It's never quite clear). He falls in with a bunch of criminals and renegades, and ends up falling in love, going insane, running away from a black leather BDSM-suited alien, and trying to get back home. His rag-tag, dysfunctional little crew is made up of Muppets, truly amazing actors, and about as many personal secrets as you can store. Oh, and it's a living ship. And people get cloned. And transhuman questions. And actual diversity. And some of the funniest lines and scenes ever written for science fiction.

Pros 


Absolutely phenomenal writing and acting. Excellent characters. Jim Henson. One of the best villains of all time.

The chemistry between Ben Browder (Chriton) and Claudia Black (my hero, Aeryn Sun) is sizzling but compellingly rich. Chriton is a 'real man' who actually has lots of romantic daydreams and squishy feels, and it's Aeryn he has to warm up and break down communication barriers with, rather than the stereotypically reversed roles. Aeryn likes guns and taking the piss out of Chriton, and her role is played with subtlety and wit by the gorgeous and clever Black. And that's just the two leads. I haven't mentioned D'Argo, Zhaan, Rygel, or the others. I'm not even going to tell you about two of the villains and their transformations or excellent writing. I won't allude to the other wonderful characters, either, and the layers they quickly build up. The series does a great job of showing rather than telling, and I'm going to be faithful to that.

I will mention that the show passes the hell out of the Beschdel, that the female characters avoid being wank-bait but aren't too desexualized, that the humour in the show is wonderful, that the designs/aesthetics are every bit as wonderful as you'd hope Jim Henson's studio could devise, and that both the emotional and the military plots generally make excellent sense. Plus, every single fail or stumble gets improved on--this is a show that learns from itself, and the seasons that start off on a back foot eventually become the best ones of all.



Moya. She is not only the setting, she's given personhood and an awesome art. Yes, I'm talking about the ship.


Cons


Really? Well, I guess the first season does get a bit random. I'd suggest watching around ep. 18 if you just can't get through it. Once in a while a couple of characters go backwards in their arc, and there were a few bits here and there that almost lost me because I had no idea where they were going. There were a couple death fake-outs that were annoying too. However, 95% of the show pays off, and every hard moment becomes worth it with some fantastic developments later. I will admit that there's some serious back-and-forth in the main love plot that kinda drove me crazy, but everything else, especially their chemistry, is solid gold. It's a great space opera that made me cry and made me laugh, and it really pushed the boundaries of my understanding of what a plot and characters can do. 

Final Verdict 


This is completely biased to heck, but whatever--it's a rare 10 out of 10, and I highly recommend it. There are basically only a handful of things that I will defend with ardent love and devotion, and Farscape is one of them. It's on Netflix, but not enough people know about it, so give it a shot next time you need a new series for sure.


*****
Thanks for dropping by the nest once again. Don't miss any of the phuquerie. Find Michelle on TwitterFacebook, and on Tumblr, and find her work on Amazon. Check back on the blog to see when one of the irregular posts has careened onto your feed. This is the one and only SciFiMagpie, over and out! 

Tuesday, 30 July 2013

And the Stars Will Sing (Book 1 of The Meaning Wars)

Now available on Amazon, Barnes & Noble, Apple iBooks, Smashwords, and Kobo eBooks





In the far future, travel is made possible by controlled wormholes made in the fabric of space-time. Crystal, a young woman freshly graduated from university, finds herself on her first job aboard the base-ship 'Crossing Paths'. Workplace politics and a romance make it complicated. The last thing she needs are the frightening errors beginning to crop up on her maps...


Buy it here: 

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The Stolen: Two Short Stories (Book 2 of The Meaning Wars)

Now available on Amazon, Barnes & Noble, Apple iBooks, Smashwords, and Kobo eBooks





The city of Corinth is beautiful, but a cancer eats at its soul. Sarah Jean White is that cancer. The tube city is a tranquil, clean paradise--exactly the wrong place for her. She steals words, swears, and indulges in forbidden vices. When someone finally notices her heresy, her status as a threat to peace of mind will be dealt with...


A strict Caste system rules dry, distant Indus. Clarice dares to break through the taboos the old-fashioned way: with sex. Finding herself at a moral rehabilitation facility once again, she doesn't expect things to be much worse than before. Soon, she figures, she'll be back outside, free to 'sin' privately once again. Then her classmates start to disappear... 

When Sarah and Clarice reach for basic human rights and challenge the law, their playful indulgences are treated as dire crimes. The peace and harmony in their separate worlds comes at a horrifying price.
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