About Me

My photo
Author of queer, wry sci fi/fantasy books.
Showing posts with label comedy. Show all posts
Showing posts with label comedy. Show all posts

Tuesday, 29 October 2019

What Even are Jokes?

Millennials - and now, Gen Z - have some weird coping mechanisms.

On a late-night browse through Twitter - which, honestly, tends to stir many ideas - I was reading one-liners and social justice observations while Bad Romance, a podcast about ill-conceived romantic comedies, played in the background. As one of the posts, Jourdain, plaintively asked her boyfriend, "why are you like this," I laughed. It's a favorite memetic joke of mine, and a standard in our household, often repeated when something has gone awry.

Similarly, other simple, despairing cries have become a form of humour - such as the one that inspired the title of this post.



Why are you like this? 


A few years ago, it was Generation Y, the Millennials, who were supposed to Save Us All. Whether we do or not, however, it's impossible to deny that Generation Y - most of us barely in our 20s or 30s - are already exhausted.

Fatalistic, often beset by mental health issues, physical health issues, a history of trauma, societal marginalizations, poverty, or often, a combination of these, Millennials have turned to three coping mechanisms - weed, the internet, and each other. Perhaps it's an uncanny combination of all three that's led to a weird comedic renaissance.

Of course, sweeping and broad generalizations have their limits, but suffice to say that I'm talking about concepts that cross and touch on cultural elements from the queer community, the online community of people of colour, the disabled community and autistic community, and other overlapping groups - yes, including straight, cisgender, heterosexual, and white people. Many of us, as I've said, have various struggles right now, but the common language of memes and comedy often unites us.

For the lols


Comedy tends to fall in broad political groups. Those of us on the left try to eschew jokes that play on "punching down" and enforce marginalizing power structures. In search of comedy that doesn't reflect the regressive ethos of the 90s, our era of origin, a strain of Dadaist absurdism has formed the DNA of our comedy.

Millennial jokes and humour really give me pause. There are intricate rules of grammar, both visual and verbal, that must be obeyed for punchlines to land, but it's also easy to form new jokes using or playing on these rules. References to Tide Pods or moral panics of the day, InTenTiOnAlLy PoR oR iNcOmpRehEnSiBle WrItIng, a focus on poor judgement calls, and mental and physical health symptoms all characterize popular topics. GIFS and images - sometimes macros, sometimes on their own - work either as stand-alone punchlines or visual completions of verbal jokes. Some GIFS and images have taken on their own significance, often completely disconnected from the image's original context. Michael Jackson eating popcorn from a scene in the "Thriller" music video indicates an enjoyment of drama ensuing in a conversation thread. Kermit the Frog sipping a cup of Lipton tea indicates a sassy judgement.

Of course, there are many more. Ironic and sarcastic references to educational or edutainment television such as "The More You Know", to childhood favorite cartoons, and even anonymous photographs of strangers' cats can all serve as side-splitting punchlines. References to creative media that cross over with popular aphorisms from Twitter and Tumblr, and sometimes Reddit and Facebook, bleed in and out of fashion. Decontextualizing them for a moment, it's almost baffling or bewildering. Given that much of the humour is highly context-based or simply absurdist, some of it "pure" or "wholesome" (i.e. relying on positive, sweet, or heartwarming experiences) and some of it utterly fatalistic, it can be hard to understand how all of the jokes work, or even why they're important.

A brief history of suicide jokes


But very noticeable is the prevalence of jokes about death, suicide, and existentialism. Multiple media outlets have been horrified and fascinated and wagged their fingers at us for this type of humour. 

However, these jokes were also very common during and just after the Great Depression - as demonstrated in a plethora of classic cartoons. 

I think there's a sort of nihilistic argument that at least suicide restores a sense of control, and in a world where the climate crisis' impact is more visible than ever, where chronic mental health problems are an epidemic, and where access to medical care or time off for sickness is rarer and harder to get than it has been in decades (well, stable in its awfulness in some cases), maybe people feel like suicide is the one way to take things back. Maybe it's a way to make the very real possibility of succumbing to depression or other illnesses a bit less scary - whistling in the dark, as some writers used to call it. Absurdist things also tend to play into this. If we can't ignore our demons, perhaps we can befriend them.

Is it okay?


Honestly, I was stumped about what all of this means. Why do Millennials turn to humour like this to survive? What does it provide for us? My partner had a wry insight into the vital role comedy is playing in our survival. "Humour at times like this is an important act of balancing that allows us to reject the horrible situation we live with, while still existing in it. We have been told to accept what we have to pay bills and get by, but this balancing act allows us to not accept it, but live with and cope with it," he pointed out.

It also serves the role of a shibboleth, a passcode or phrase of recognition. Users of Tumblr, Twitter, and even Facebook become fluent in both memes from within their communities and outside them. For instance, members of politically conservative tribes (in the ethno-cultural sense of the word "tribe") are extremely fond of the Minions from the "Despicable Me" series, to the extent that Minions have developed their own independent associations.

On the other hand, certain phrases, such as a "good good [adjective or noun] boy" to describe a creature, object, or person of which the speaker approves, evolved out of the My Brother, My Brother, and Me podcast, but has a simple structure that makes it easy to replicate. Even without the original context of the show, the structure of the phrase has an inherent appeal and comedic elegance that gives it broad applicability to a variety of situations.

It's not as bad as it looks


Honestly? Any coping mechanism can be bad for one if it's used in place of self-improvement, but it's impossible to miss the sweeping waves of therapist jokes that have also taken over the internet. And maybe that's a good sign.

The key is to turn our jokes and fears into action. I'm not finished feeling shocked by how effective direct local action is compared to arguing on the internet. Using online connections to build local friendships and develop solidarity both far and nearby is really important, and for those who can't afford therapy, the support of friends really helps recovery. 

***
Michelle Browne is a sci fi/fantasy writer and editor. She lives in Lethbridge, AB with her partner-in-crime and Max the cat. Her days revolve around freelance editing, knitting, jewelry, and learning too much. She is currently working on other people’s manuscripts, the next books in her series, and drinking as much tea as humanly possible.
Find her all over the internet: * OG Blog * Mailing list * Magpie Editing * Amazon * Medium * Twitter * Instagram * Facebook * Tumblr * Paypal.me * Ko-fi

Thursday, 30 July 2015

How to Act Like A Writer--A Brief List (Part 1)

Hello hello!

So *blows dust from blog* this really isn't the best year for regular updates so far, is it? Well, never fear, because I have an hors d'ouvre to keep you satisfied while you wait for more gripping, meaty content. Or tentacles. Or gripping, meaty tentacles. Where was I? Ah, yes.

In the event that you find yourself impersonating a writer, I have compiled a few handy tips to ensure that the deception is perfection itself.

How to Act Like A Writer


1. Procrastinate. Deadlines should not only whoosh past, you should be able to make impressive Youtube videos recording their colour shift and Doppler effects as they fly by. In fact, they should fly by so quickly that the sound of their passing merely follows behind them.

2. Pants are for the weak. Writers do not wear pants. Socks, stockings, leggings, skirts, kilts, pyjamas, sure--but never true pants.

3. Alcohol is a food group. One near the bottom of the pyramid. It's made of grain, right?

4. Alternate between dominating all conversations with discussions about your book, and refusing to talk about it.

5. Any success should be met with an outburst of joy and gloating, followed immediately by crushing self-doubt.

6. Cultivate a rakishly unshaven look--regardless of your gender--and then skip a couple more days of shaving and personal grooming. If necessary, iron your clothes at weird angles to get the appropriately rumpled chicness down.

7. Show up either half-dressed or wearing something slightly odd. Maybe an in-jokey t-shirt. Look disappointed yet perpetually hopeful when people ask you to explain the shirt--someone might get the reference eventually.

8. Bust out peculiar archaisms or cross-linguistic swears at every opportunity.

9. Caffeine is also a food group. It supercedes water itself. Whether you drink tea, coffee, energy drinks, or the sputum of ginseng-eating monkeys from the Southeast Amazon, caffeine is how books are made.

10. Hiss when people damage books in public, such as by dogearing or, gods forbid, spilling something--then drop your Kindle, phone, or paperback in the bath while you're reading.

11. Treat all agents, opportunities for publicity, and book-signings like precious morsels of food that will keep you from starvation--because they well, technically.

12. Be broke. Even if you have money, find a way to not have any.

14. Be absolutely terrible at math.

15. If these steps fail to work, or already describe you, resort to actually trying to write something. When that fails, read rather a lot of books of every genre, go back, and write it again.

16. Love writing, and actually work hard at it, rather than just complaining about how hard you work while you flip through Facebook and search for alien dildoes on Etsy.

Next time--you'll learn how to impersonate an editor, and after that, a graphic designer! Stay tuned!

***
Thanks for dropping by the nest once again. Leave your comments, rebuttals, and vehement agreements below. Don't miss any of the phuquerie--get on the mailing list. Find Michelle on TwitterFacebook, and on Tumblr, and find her work on Amazon. Check back on the blog to see when one of the irregular posts has careened onto your feed. This is the one and only SciFiMagpie, over and out! 

Sunday, 18 November 2012

Finally: A Late Halloween Treat, "No Free Lunch"

Hello hello!
Well, I've been less reliable lately, but I hope you all still love me. I did promise that I would finally catch up with Halloween content. I still have some reviews of classic monster movies that I'd like to stick up, so hopefully those will be going up in the next week. I don't want to promise too much, because NaNoWriMo has been eating my time like a cat with the last can of his favorite wet food. The good news is...this means you can probably have a new book by December. I KNOW, RIGHT? So, stay tuned for more info about that!
The fun thing about the story that follows is that it's 'based on a true story'. This one is dedicated to Kim, Rebecca, Linda, Judy, and Malek, as well as the rest of you at the office (you know who you are). It was a pleasure working with you. Events were a bit different than this, and may have included less ghost, but we did, in fact, win the haunted cubicle contest with a house basically the same as the description below.
So, without further ado, I present a new short story written in the spirit of holiday frivolity--ladies, gentlemen, and others, I hope you enjoy "No Free Lunch".

*****

No Free Lunch

Sam adjusted the garbage bags in the far corner carefully. The time leading up to Halloween was seldom as nightmarish as the weeks before Christmas, but this year, the Haunted office decorations had been more intense than usual.
She had been wracking her brains for ideas. The other people on the admin team, Janet and Amrit especially, had had no idea what to do this year. The competition for a free lunch was fierce, and Sam’s nerves were frayed.
The already nightmarish mountains of paperclips around her desk seemed to grow by the minute. Flurries of sticky notes surrounded her like snow. The work was fast paced, and now, this; even the office supplies seemed to be mocking her, ganging up her... It had to be the stress of the season and her lack of sleep lately. Had to be. She rubbed her eyes and pulled some more tape from the roll. Alone in this empty cubicle, at least she didn’t have to stare at her desk, and at all the work that was waiting for her tomorrow.
The garbage bag fluttered in the air conditioning. The wall was covered, the window slide was covered, and the third side was blanketed in dark plastic, but the entrance was still waiting for her. Holding her torn garbage bag in one hand and groping for the top of the cubicle with the other, she stepped from the chair to the desk precariously. Doing this with help would have been better, but necessity was the mother of invention, and desperation, the mother of stupidity. Sam tried to cheer herself up with the thought of weeks off with pay if she ended up with a workplace injury. Thoughts of hyperbolically messy leg wounds and cracking her head open invaded her thoughts gorily. Sam decided that thinking about horribly broken limbs was inviting fate, and concentrated on her task.
Holding her breath, she pressed the masking taped edges to the ceiling and fumbled for the overlaps on the adjoining bag.
There, perfect. Now for the second layer, thought Sam. The walls and roof were now shrouded in darkness. Resenting that she was alone for the task, Sam worked her way around the second layer.
The bags covered evidence of the world outside the cubicle quite well, draping sleekly over the wrap-around, faux arborite desk. Everything was darkness, and even the sunlight through the blinds near the entrance couldn’t penetrate it.
With everything blocked off, Sam suddenly felt keenly aware of how alone she was.
Not a fax or printer beeped. Not a cell phone rang. Her own, charging back at the desk, was out of reach. She suddenly craved music, even footsteps, but apart from air conditioning and a faint sound of the light, there was only silence.
Sam shook her head. Come on, she thought. It’s just a haunted house. Cubicle. Not even a real haunted house. Just a friggin’ cubicle. Precariously, she reached up for the light and started taping the square halogen over. The red tissue paper fluttered in her fingertips. Resisting the masking tape almost playfully.
She overlapped three wide panels, and it was done. The shroud of darkness now had cherry-red lighting illuminating its shining surfaces. The sanguine gleam was as eerie as she’d hoped.
A rustle in the sealed walls made her startle. Just the air conditioner, she thought. Just the AC.
Sam decided not to think about horror movies. The idea of a beast lurking, unseen in the vents, coming out to maul homeless people and interns, waiting for a temp like her to be alone.
Silly, she thought. Don’t be a dumbass. A largish predator would leave dung and corpses. They’d smell it coming.
She giggled, cutting the silence. It sounded a little hysterical. Gathering her wits, she extracted the roll of ‘bloody gauze’ and the “caution” tape. Hanging the gauze from the doorway, she taped the yellow ‘danger’ emblazoned plastic strips at odd angles around the room. The plastic darkness was fluid angels and curves in the room subtly shifted in wrong ways.
Ignoring her shudders and the eerily rustling plastic, Sam looked through the bag of decorations. She hung the skeleton garlands and glow in the dark cotton webs on every surface, draping them eerily to make the most of the hidden corners.
The cubicle was small, but the plastic that sealed her from the outside world made it seem larger. Colder, too, and oddly cavernous.
Sam reached into the bag again and felt cold fingers. She yelped loudly. Extracting her shaking fingers, she peeked inside the bag. A severed hand, its stump and fingernails bloody reached up for her.
“Fucksticks!” It was just one of the decorations. She’d even seen it before. The house and her insomnia were getting to her. She prayed Amrit and Janet hadn’t bought anything else terrifying and unexpected. Janet’s suggestion of a scary office with piles of work everywhere was looking like a much better alternative to the hellfire and skeleton theme Amrit had pioneered.
As she strung up caged ghosts and dark-eyed skulls, Sam forced herself to think about clichéd, goofy horror movies.
She was wearing plain underwear, wasn’t blond or noticeably slutty…so far, so good for survival odds. Still, she thought, the idea of an office ghost, some poor idiot who’d had a heart attack in the waiting room or a vengeful file clerk who’d keeled over from boredom, seemed a little too realistic. Of course, thought, Sam, it might be a more sinister creature…
The empty eyes of plastic skulls burned hollowly into her back as she contemplated the possibilities. Perhaps a lady ghost with trailing tangled hair, flowing like ink, coming to avenge herself on the world? Or a shambling monster, lurking near some rift in time and space, waiting for some accidental conjunction to let it tear into the real world? Visions of long claws, grinning teeth, and burning eyes crept through her mind.
You’ll drive yourself crazy, she reprimanded herself. Sam felt cold, not just because of the AC, which was on over-drive. The silence of the office and her enclosed space weighed down on her.
Okay, she thought, time to treat things as a comedy. If a ghost does show up, how do I handle it?
With shaking fingers, she adjusted the recording in a hidden corner. The screams, moans, and sounds of howling wind were underlaid with the music from “Thriller”. It was a surprisingly creepy combination. A particularly agonized moan made her jump, and she found herself giggling hysterically.
The room was cold and covered in decorations. When something snagged on her ankle, she shook it, expecting to dislodge the garland. It didn’t budge.
Sam knelt down to look and found herself staring into a white face with glowing sockets and emaciated features. It opened its mouth and cackled. Sam kicked the animated zombie’s face in annoyance before remembering that it belonged to Amrit.
Feeling foolish, she checked it for damage. One of the arms had gotten caught around her leg, tangled with a garland. Huffing in frustration, she extricated herself. It hadn’t been her imagination that it seemed dark; the lights in the reception room were half out. The sound track of moans from the digital recorder jarred her nerves further. Then, all at once, there was a yowl from a different direction, startling her.
She stomped out to reception and put her most patient smile on.
There was an ectoplasmic horror clawing at the glass barrier and moaning.
Years in admin had trained her well.
“Can I help you?” she blurted out.
The apparition pawed at the glass again, its sinewy, translucent fingers leaving a glowing trail on the glass.
Sam thought quickly. Sam wondered if she should duck out of the way, and considered that the ghost would likely follow her.        The black eyes held a faint white spark at their centres, like a pupil, glowing in an unholy way.
Sam forced herself to breathe. Her heart was trembling like a moth trapped in a lamp.
Either it was the best costume she’d ever seen, or a bona fide apparition. It moaned again. Admin face, she thought to herself. Put your secretary face on.
She carefully scrawled the emergency number on a post it. “I’m sorry, but I can’t quite make out what you’re saying. I’m afraid the office is normally closed right now.”She slipped the note under the glass. “Here’s an emergency line you can call, though. They’re available twenty four hours a day.”
The ghost moaned angrily and slammed itself against the glass. “I’ll have to ask you not to do that, or building security will need to escort you out, and I won’t be helping you today.”
The specter became quiescent, and groaned quietly as it backed away. 
I can’t believe that worked. “Thank you. What did you need help with?”
The ghost moaned and gestured vaguely, its words incoherent.
I’m sorry, perhaps you could…here’s a note bad, will that work?”
The hollow eyes met hers as the specter nodded mournfully. Its skull shimmered for a moment as it stared at the note pad.
"Oh, there’s a pen to your left…”
With a forefinger, it traced a few letters shakily on the paper.
Lonely. Need job.
“We don’t really, ah provide employment services after hours, we’re more about basic needs…y9ou can come back for counseling in the day time, though…”
The ghost growled and gestured to its right. Behind the wall was her haunted cubicle.
Sam got a very bad, very good idea.
“The haunted office?”
The ghost peered at her. Its cadaverous, flowing features looked hopeful.
“Promise not to steal our souls or otherwise open doorways to hell> I am ram not allowed to let clients back there and I definitely don’t think they allow demons.”
The ghost yowled indignantly and gestured to the tattered remains of an ID lanyard around its neck.
“If you’re an employee, I guess…that’s fine? Okay, I’ll let you in,” said Sam, “but you have to stay in the haunted cubicle until the judges get here tomorrow morning. “
The apparition flickered out. Sam blinked several times, still not convinced that she hadn’t fallen asleep at the desk at some point.
She heard the door beep, and there was a sudden gust of cold air as the door shook on its hinges. She yelped, involuntarily. The lights flickered back on, all at once.
Sam shook her head. Well, it had to have been a dream or something like that. Sleep deprivation did that, didn’t it? Made you hallucinate? Suddenly, the whole office seemed happier, brighter, and so was Sam, as she considered the completed office. Loaded with candy and surprises, it was sure to land them a lunch. She sighed, feeling relief that her nightmare hadn’t been about evil paperclips, and finally headed home.
The next day at the Tulip and Sceptre, Amrit and Janet were discussing their great success in the cubicle project.
“I have to admit, I love what you did with my ideas, said Amrit, beaming. “II mean, seriously, it was awesome! They really screamed in there!”
Hand to be the music, Janet asserted proudly. "And the candy helped. We had the best house though. No competition whatsoever.”
Sam smiled at them and bit into the salad, enjoying her free lunch. “Something like that. Something, she thought.
Amrit sighed. “I wish they’d let us keep the cubicle up year round. It’ll be so empty when we take things down.”
Sam kept her face neutral as she set down her fork. “I dunno,” she managed. “I think it’s less empty than it looks. I…I’ll be right back.”
Janet and Amrit made sure to put up pictures before they took down the house and the garbage bags, but the sadness of tearing it down seemed even more overwhelming than they’d expected it to be. Amrit mentioned to Sam that the cubicle seemed less empty than she’d thought, even without the decorations, and Sam had only excused herself, laughing.
Janet was especially puzzled by the ragged ID tag she found under the desk, weeks later, after Sam had left for her next placement. The face was scratched away, the name illegible, but it seemed familiar. The pipes overhead rattled, and a stray moan cut the air.
"Can it, Larry,” snapped Janet irritably. “I want to go home. Save your antics for the next temp.” A sad moan trailed through the air.
“It’s okay, buddy. We fooled her good. Same time next year?”

Fin.

*****

Thanks for dropping by the nest once again. Don't miss any of the good kind of crazy. Find me on Twitter, Facebook, and on Tumblr. Don't forget to check back for short stories, more politics, analysis, scraps of science, and even some reviews. This is your darling SciFiMagpie, over and out!

Wednesday, 22 February 2012

Luv in Space! Part 2: Mass Effect Romances

Welcome back! 

Well, it's been a couple of days since Part 1--non-blog writing distracted me from the internets, but I'm sure the prospect of more funny soon will allow you all to forgive me. 

So! Let's not waste any time with an intro--if you're confused, read Part 1--and get right down to talking about love. And sex. And censorship. I don't think I even need to say that this involves a lot of Mass Effect and a lot of spoilers. If you haven't played the games in a while, do so; meanwhile, the Mass Effect wiki, available here: http://masseffect.wikia.com/wiki/Mass_Effect_Wiki is a solid source and a handy way to figure out who and what the hell I'm talking about. 

I previously outlined a few basic 'pros' and 'cons' of the love interests by describing their personalities and a few strengths and weaknesses. Bioware needs some serious applause for its effort in developing rich, interesting people for us to both hang with and fall for (read: attempt to bone) in both of these games. When you romance someone in Mass Effect, you take them with all their flaws intact. That means Ashley will always be a xenophobe, Liara will be soft and unexpectedly wounded, Miranda will be uptight and snobbishly administrative, and Jack will be bugfuck crazy in every way possible. However, this does mean that the pre-scripted character conflicts you run into will be that much more difficult if you are fond of the characters. For example, Ashley trying to pop a cap into the loveable Wrex, Miranda and Jack bitchfighting, and Liara whingeing about being alone for two years and trying to break it off in a weak, 'give me love and attention' kind of way, or even the Miranda/Jacob sexual tension are all things you'll run into anyway, but they're more frustrating if you have to be involved directly. 
On one hand, this can be really annoying, because we want our videogame romances to do the right thing, or at least not be as annoying as real people. To be fair, some of these problems really reflect North American society and its common relationship problems, so you could argue that they're more realistic this way. However, given that Mass Effect is set in the and I'm going to break down the romance issues in list form, because, surprisingly, the problems in some individual romances are actually the same issues in others--just with different mustaches. 

Problem 1: Daddy Issues.
Hoo boy. For the record, if you count a grandparent and a 'female' male partner who acted as a father, then Ashley, Liara, Miranda, and Tali all fit the bill. Hell, if you count the 'Mom' issues between Morinth and Samara--which are essentially the same--all this makes for one messed-up cast of babes. The only characters who weren't a) abandoned, b) trying to live up to, or c) trying to get away from Big Bad Dad's history are Kelly Chambers, the most normal and well-adjusted human being EVER, and Jack, who was so badly abused by Cerberus that 'Daddy' might as well be the corporation. Having trouble with your father or father-figure is acceptable and common, but for every single female who wants a piece of MaleShep to showcase this behavior is a little much. 
The men are almost as bad. Jacob definitely has Daddy problems, Thane's are expressed through problems with his son, and Garrus has C-Sec to be a replacement for a Daddy. (Given that his failures at C-Sec are spoken of in the same kind of way as the other stuff, frankly, C-Sec can count as a Dad.) The only one issue-free is Kaidan, and given that he is basically a less-messed-up Jack, you can still sort of count Jump Zero as a father-figure to escape. 
Granted, in their plotlines they all get a chance to resolve this, which is more than I can say for real life. The stories are interesting and rich, but when Daddy issues (and a few Mommy issues) are in every single story line, you start to worry about the characters' mental health and ability to be in a grown up relationship just a little bit. Everyone has something they have to get over, and parents are part of it, but sheesh! 

Problem 2: Previous Relationship Drama. 
This one is a bit better in the sense that it's more representative, sorta. Miranda, Liara and Tali are virgins, Ashley is ambiguous but implies not having had any serious relationships, and Jack and Kelly are adventurous. Samara and Morinth don't count here, because one won't sleep with you and the other will eat your soul if you try to get your funky mind meld on with her. Kaidan and Garrus are not virgins, but are sort of inexperienced with serious relationships, and Thane has a dead wife that he never really gets over. Jacob, like Kelly, is a Normal Human Being, but won't talk about the fact that he and Miranda had a thaaaang a long time ago, or at least, won't talk about it much. I dislike the fact that some of the women are token pure virgins--though admittedly, they all have solid reasons for it--while the guys have a bit more variety than either 'slut' or 'virgin' in their background. And, as I'll get to in a minute, don't you dare fall for or date more than one of these people at a time. As with Problem 1, I blame our romance film culture, especially here in North America, for this particular paradigm and its pernicious proliferation. 

Problem 3: Commitment, Commitment, Commitment. 
Relationships are work. This is no surprise. I have an amazing one myself, but it got there through blood, sweat, and tears. You definitely get the blood, sweat, and tears handed to you in a game, which is fine, but the way that both male and female characters waffle on commitment (hi there, Liara, Jack, and Garrus...) is both compelling and annoying. Still, all of the characters--at a certain point in the romance--pretty much force you to be either VERY SERIOUS about the relationship, or give you the option to go to hell. There is no casual dating for the Shep, apparently. 

Problem 4: Character Inconsistencies with the Rest of Life. 
This one is a minor problem, really, but things like Ashley's horribly forced love of poetry, compared to Garrus' display of a sweet and vulnerable side show that some unexpected character developments work, and others make you stab your eardrums out with a fork. Still, the imperfections that all of us writers have are probably to blame, and if not that, well, you can bet it's probably the editors. Obviously, no game is perfect, and getting over the faults of your zeitgeist is one of the most difficult parts of good sci-fi. A few romantic inconsistencies, such as Jack's adventurous past and her status as a monogamous male-only option, really grate. However, a little sloppy writing or just a loose end can be overlooked, because with all the time and love lavished on characters and crewmates, really, I just can't tear down Bioware's writers for this too much. 

Problem 5: Somewhere, a Writer or Editor was Too Conservative. 
As both a member of the community (someday I will get used to saying that) and a strong supporter of LGBTQ rights, I have a duty to be sort of consistent in saying that suppressing romance options for both sexes is really not fair. As a writer, though, I am terribly disappointed by some of the cuts here because there were some incredibly interesting options that you just don't get. FemSheps get sexytime but only with Asari. Kaidan was supposed to be bi, which would have made him a lot more interesting, and the same thing goes for Miranda; Jack's lack of availability as a female romance option is just puzzling. All of the story richness, extra romance possibilities (both past and present), and little details that sexual diversity bring were also lost in these cuts.
However, Mass Effect 3 does promise to offer male-male romance options, so I, for one, feel a bit of hope. It would be nice if girls could get some non-alien action too--not that Liara isn't a cutie, but by making female options essentially 'alien only', well, there are some unpleasant subtle implications there. 
Also, I don't want to turn this into a feminist fist fight, so I'll just point at the stereotypical female archetypes above, and mention that apart from Kasumi and (in the first game) Tali, you can romance ALL THE THINGS with a vagina but not all the things with (some sort of?) penis. 

Problem 6: Sex Only Happens When We're About to Die. 
Jack offers you casual sex but if you take it, you're fucked for a real relationship with her; Kelly will dance for you and cuddle you, but sex is ambiguous there. You can get a little something blue and tasty from the Consort in the first game, if you act dense. Other than that, the Commander only gets a little dick/pussy when you're both on your way to the end of the world or something really life-threatening. That's a pretty sex-negative attitude, and considering the universe and the many sexual standards and morals that are set up elsewhere for the various cultures, it's downright unrealistic. I don't need to say that threesomes are out of the question, but I will cast a longing look at Dragon Age for its sheer gutsiness, excellent character development, and quiet embrace of far more sexual diversity. Come on, EA/Bioware, good people have sex too. 

Problem 7: If You Cheat/Break Up with Someone, YOU GO TO HELL AND YOU DIE. 
Now we get to the fun part: Drrrrrraaaaamaaaaaa! Drama drama drama jealousy jealousy drama. The designers have gleefully threatened us that if a romance in the first Mass Effect is, uh, interrupted by cheating in the second game, we will pay for it, and painfully. 'Negative consequences', from these people, means 'you are totally fucked'. In the first game, if you try to romance Liara and Ashley at the same time, Ashley throws an epic shit-fit and stomps off, although Liara is all 'I can share, I'm good', which would have been an interesting balance. In Mass Effect 2, oh god...you can date pretty much every girl there, and remember that Miranda romance I mentioned? And the Miranda/Jack catfight? Yeaaah, if you romance one or the other and choose the wrong side in the fight, one of the girls will dump your sorry ass. That's sort of fair, and one can't help but appreciate the way the game forces you to be either a saint or an asshole, because cowards never get the girl in real life, either. However, even though Liara says she is fine with any new romance options you pick after her--if you were romancing her before--and gives you her blessing, Mass Effect 3 may not reflect that same peaceful attitude. And even if she is nice about it...well, good luck getting the same response from Ashley. You're going to need Mordin's help sewing your bits back on, buddy. 

So, why is romance so hard to write well? We all love it in our stories, but sometimes it complicates them unnecessarily. Much as I have reamed out the stories' faults--and I have been preeeetty unrelenting--I have to say that the romances flow naturally and seem to fit the stories. If you don't romance the characters, you lose out on their unique personalities and insights, too. However, it's hard to stray from norms and expectations, pretty damn hard to write for those 'abnormal' (read: statistically less common) relationships, and even harder to make sure that character development is enhanced by the love, as opposed to harmed or stopped by it. A few more battle scars, more richly developed relationship histories, more alt-sex identities, and a bit less family trauma would be welcome changes to the scene.

So! Thanks for sticking with me through a very long two-parter. Remember, Mass Effect 3 comes out soon, and you can bet you'll be hearing about the love resolutions in that opus very soon!

Next time: more info about And the Stars Will Sing, including some very exclusive origin info. And, yes, as time goes on, you'll get to see some self-critiques of work too, including the dreaded romances. So long for now!


Google+